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    Skill tree translations

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    Justniin

    Posts : 135
    Join date : 2009-04-23
    Age : 25
    Location : Finland

    Skill tree translations

    Post  Justniin on Sun Jan 09, 2011 12:38 pm

    Thought that it might help if everybody knew what they were spending their SP on, hence this topic. Obviously I can only post skill trees I have, so it'd help if someone posted the remaining skills in German, if necessary. I'm guessing most buffs and passive abilities are common to both job advances, but I can't be sure. If a skill description has multiple values in a row, they're values by skill levl, for example 10, 20, 30, 40, 50 would mean values on skill levels 1, 2, 3, 4 and 5, respectively. If not, the respective skill level is at the end of the description in brackets.

    Elsword

    Elementare Abwehrtechnik (Elementary defence technique) [Passive]
    Your standard defence rises by 5, 10, 15, 20, 25

    Riesenhieb (Huge Blow) [Specialactive]
    You gather your power and hit your opponent with 1181% bonus damage. (lvl 5)
    MP cost: 100 Cooldown: 5 sec.

    Konterattacke (Counter Attack) [Active]
    Defends your opponent's attack and causes them damage (if successful).
    MP cost: 20 Note: Handy against enemies with unstoppable attacks.

    Fundamentale Magie-Abwehr (Fundamental Magic Defence) [Passive]
    Your standard magic defence rises by 5, 10, 15, 20, 25

    Todeszorn (Rage of Death) [Specialactive]
    You concentrate the sword's power and you execute a strike with 399% of your attack. After that you strike three times with the same attack power and end the attack with the same attack strength. (lvl 5) (What a roundabout way to say 5 hits!)
    MP cost: 170 Cooldown: 8 sec.

    Grundlegendes Krafttraining (Basic Strength Training) [Passive]
    Your standard attack rises by 15, 30, 45, 60, 75

    Flammengeysir (Flame Geysir) [Specialactive]
    You ram the sword with full power into the ground and make a fire pillar that causes the opponent continuous damage with 260% of your magic attack. (lvl 1)
    MP cost: 200 Cooldown: 10 sec.

    Elementares Magietraining (Elementary Magic Training) [Passive]
    Your standard magic attack rises by 15, 30, 45, 60, 75

    Magiebeschleuniger (Magic Accelerator) [Buff]
    Raises magic attack by 20% for 25, 30, 35 seconds (doesn't stack with attack buffs)
    MP cost: 70 Cooldown: 10 sec.

    Sturmschlag (Storm Strike) [Specialactive]
    You storm in on the opponent with a sword blow and attack them for 130% of your attack (lvl 1)
    MP cost: 100 Cooldown: 5 sec.

    Schildbeschleuniger (Shield Accelerator) [Buff]
    Raises defence and magic defence by 40% for 25, 30, 35 seconds (doesn't stack with defence buffs)
    MP cost: 70 Cooldown: 10 sec.

    Stärkebeschleuniger (Strength Accelerator) [Buff]
    Raises attack by 20% for 25, 30, 35 seconds (doesn't stack with attack buffs)
    MP cost: 70 Cooldown: 10 sec.

    Verbesserte Konterattacke (Improved Counter Attack) [Passive]
    With the probability of 20%, 40%, 60%, 80%, 100% you repel your opponent with a counter attack and so you'll have a chance for an additional attack

    Dreifacher Flammengeysir (Three-branch Flame Geysir) [Specialactive]
    You ram your sword with all power into the ground and create three fire pillars that cause several times damage 266% of your magic attack (lvl 1)
    MP cost: 300 Cooldown: 30 sec.

    Unendliche Klinge (Endless Blade) [Specialactive]
    Puts you in a frenzy and bestows you 279% attack power. The frenzy ends with a Mega Slash that causes the opponent damage with 1181% of your attack (with an active Machtbooster the Mega Slash is replaced with several attacks with 319% damage)
    MP cost: 250 Cooldown: 20 sec.

    Kick [Active]
    Kicks the opponent instantaneously with 50% of your attack (lvl 1)
    MP cost: 10 Cooldown: 10 sec.

    Schwertritter (Sword Knight)

    Lufthieb (Air Blow) [Specialactive]
    You hit the opponent twice with the power of 244% of your attack and toss them into the air. This allows you to do additional attacks. (lvl 1)
    MP cost: 100 Cooldown: 7 sec.

    Fortgeschrittenes Krafttraining (Advanced Strength Training) [Passive]
    Your standard attack rises by 30, 60, 90, 120, 150

    Schwäche aufdecken (Exposing weakness) [Passive]
    If you keep the X key held down during a jump attack, you won't knock the opponent down with a possibility of 20%, 40%, 60%, 80%, 100%
    Note: Only works if the opponent is in the air.

    Spiralexplosion [Specialactive]
    You execute a strong slash with 280% of your attack and concentrate the sword's power. That way you'll cause additional damage with 182% of your magic attack (lvl 1)
    MP cost: 180 Cooldown: 8 sec.

    Adrenalinflut (Adrenaline Rush) [Buff]
    Raises attack by 30%, 35%, 40%, 45% for 10 seconds (doesn't stack with attack buffs)
    MP cost: 100 Cooldown: 10 sec.

    Vitalität (Vitality) [Passive]
    Normal attacks' mana gathering rate improves by 3%, 6%, 9%, 12%, 15%

    Ehrgeiz (Ambition) [Active]
    Activates super armor for 2 seconds. Your damage points are raised by 60%. (lvl 1)
    MP cost: 50 Cooldown: 15 sec.

    Gestählter Körper (Toughened Body) [Passive]
    Your standard HP rises by 2%, 4%, 6%, 8%, 10% (separate from item effects)

    Armageddon-Klinge (Armageddon Blade) [Specialactive]
    Calls forth a powerful blade that causes all opponents in front of you 700% damage. The blade can be controlled for 10 seconds. (With an active Machtbooster 15 seconds.) (lvl 1)
    MP cost: 300 Cooldown: 30 sec.


    Rena

    Fundamentale Magie-Abwehr (Fundamental Magic Defence) [Passive]
    Your standard magic defence rises by 5, 10, 15, 20, 25

    Teuflischer Stachel (Diabolic Stinger) [Specialactive]
    Magically charged arrows are fired and penetrate one opponent causing damage 990% of your magic attack. (With an active Machtbooster penetrates all opponents.) (lvl 5)
    MP cost: 100 Cooldown: 5 sec.

    Fester Stand (Firm Stance) [Specialactive]
    You search a firm foothold on the ground to fire multiple shots. Fire an arrow with the Z key, fire three arrows with the X key.

    Elementare Abwehrtechnik (Elementary defence technique) [Passive]
    Your standard defence rises by 5, 10, 15, 20, 25

    Perfekter Sturm (Perfect Storm) [Specialactive]
    You fire a wind arrow that creates a tornado on the ground. Opponents inside the area of effect continuously receive damage 239% of your magic attack. (lvl 5)
    MP cost: 200 Cooldown: 10 sec.

    Grundlegendes Krafttraining (Basic Strength Training) [Passive]
    Your standard attack rises by 15, 30, 45, 60, 75

    Hinterhältiger Kick (Sneaky Kick) [Specialactive]
    You kick your opponent twice with 292% damage and toss them into the air so that you can keep attacking. (lvl 1)
    MP cost: 100 Cooldown: 7 sec.

    Elementares Magietraining (Elementary Magic Training) [Passive]
    Your standard magic attack rises by 15, 30, 45, 60, 75

    Magiebeschleuniger (Magic Accelerator) [Buff]
    Raises magic attack by 20% for 25, 30, 35 seconds (doesn't stack with attack buffs)
    MP cost: 70 Cooldown: 10 sec.

    Stachelfächer (Stinger Fan) [Specialactive]
    Three strong magic arrows, that cause damage 252% damage of your magic attack, are fired in three different directions. (With an active Machtbooster penetrates all opponents.)
    MP cost: 200 Cooldown: 10 sec.

    Stärkebeschleuniger (Strength Accelerator) [Buff]
    Raises attack by 20% for 25, 30, 35 seconds (doesn't stack with attack buffs)
    MP cost: 70 Cooldown: 10 sec.

    Schildbeschleuniger (Shield Accelerator) [Buff]
    Raises defence and magic defence by 40% for 25, 30, 35 seconds (doesn't stack with defence buffs)
    MP cost: 70 Cooldown: 10 sec.

    Verbesserter Fester Stand (Improved Firm Stance) [Passive]
    You take a firm stance 10%, 20%, 30% faster. Every arrow needs 10%, 20%, 30% less mana and has 10%, 20%, 30% higher attack.
    Note: Yeah, this makes firm stance cheap in dungeons

    Hieb des Phönix (Phoenix Strike) [Specialactive]
    A phoenix is summoned and covers all enemies in battle with hits that cause damage 865% of your magic attack. Also sets enemies on fire for 10 seconds. (Fire damage depends on character level.) (lvl 1)
    MP cost: 300 Cooldown: 30 sec.

    Pfeiltornado (Fail...I mean Arrow Tornado) [Specialactive]
    A wind arrow is fired during a backwards roll. This creates a tornado that continuously causes damage 452% of your magic attack inside the area of effect. (With an active Machtbooster an extra arrow is created that circles around the tornado with 192% of your magic attack.) (lvl 5)
    MP cost: 300 Cooldown: 30 sec. Note: HOLEH...what happened to the opponent's HP?

    Alpha-Pfeile (Alpha Arrow) [Active]
    You jump into the air and shoot an arrow in a 45 degree angle with 170% of your magic attack.
    MP cost: 20 Cooldown: 6 sec.

    Kriegsschützin (Combat archer)

    Spinning Kick [Specialactive]
    You spin and penetrate your opponent with a kick. Causes 105% continuous damage. (lvl 1)
    MP cost: 100 Cooldown: 5 sec.

    Fortgeschrittenes Zaubertraining (Advanced Magic Training) [Passive]
    Your standard magic attack rises by 30, 60, 90

    Fortgeschrittenes Krafttraining (Advanced Strength Training) [Passive]
    Your standard attack rises by 30, 60, 90, 120, 150

    Gewandte Beinarbeit (Skillful footwork) [Passive]
    Cooldown of your normal foot attacks decrease by 5%, 10%, 15%, 20%, 25%

    Sichel-Kick (Sickle Kick) [Specialactive]
    Three quick footsteps each create a shockwave that damage the opponent for 280%, 280% and 350% of your magic attack. (With an active Machtbooster 336%, 336% and 504%.) (lvl 1)
    MP cost: 170 Cooldown: 8 sec.

    Magisches Adrenalin (Magical Adrenaline) [Buff]
    Raises your magic attack by 30%, 35%, 40% for 10 seconds.
    MP cost: 100 Cooldown: 10 sec.

    Adrenalinflut (Adrenaline Rush) [Buff]
    Raises your attack by 30%, 35%, 40%, 45%, 50% for 10 seconds.
    MP cost: 100 Cooldown: 10 sec.

    Kampfgeist (Fighting Spirit) [Passive]
    Your magic attack rises by 2%, 4%, 6%, 8%, 10%.

    Reflektierender Kick (Reflective Kick) [Active]
    Damages opponent with 200% with an incoming wind vortex. Also reflects magical projectiles with 200% of their damage. (lvl 1)
    MP cost: 30 Cooldown: 6 sec. Note: Like Aisha wasn't underhanded in the first place.

    Unverwüstlich (Resilient) [Passive]
    When you receive an attack that would kill you, you have 20%, 40%, 60%, 80%, 100% to survive with one HP. (Can only be used once in 30 seconds.)
    Cooldown: 30 sec.

    Stürmischer Kick (Stormy Kick) [Specialactive]
    With high speed deals out kicks with 216% attack and brings the opponent under control. (With an active Machtbooster a wind impact is created after the kicks that causes additional attacks with 126% of your magic attack.)


    Aisha

    Fundamentale Magie-Abwehr (Fundamental Magic Defence) [Passive]
    Your standard magic defence rises by 5, 10, 15, 20, 25

    Kettenfeuerball (Chainfireball) [Specialactive]
    Shoots out three fireballs that cause damage 253%, 253% and 333% of your magic attack. The third fireball also sets enemies on fire for 10 seconds. (Fire damage depends on character level.) (lvl 5)
    MP cost: 100 Cooldown: 5 sec.

    Teleport [Active]
    Teleports you to a predetermined place (on the ground some distance ahead, a level higher if possible)
    MP cost: 10

    Elementare Abwehrtechnik (Elementary defence technique) [Passive]
    Your standard defence rises by 5, 10, 15, 20, 25

    Sturmschraube (Storm Screw) [Specialactive]
    Summons a fire pillar around you. Damages opponents multiple times with 279% of your magic attack. (lvl 5)
    MP cost: 200 Cooldown: 10 sec.

    Elementares Magietraining (Elementary Magic Training) [Passive]
    Your standard magic attack rises by 15, 30, 45, 60, 75

    Blitzschlag (Lightning Bolt) [Specialactive]
    Magical energy is gathered and charged into a lightning ray that agonizes nearby opponents with 104% of your magic attack. (lvl 5)
    MP cost: 200 Cooldown: 10 sec. Note: That's a lot of hits!

    Schnelle Magieaura (Quick Magic Aura) [Buff]
    Raises magic attack of all party members in range by 20% for 25, 30, 35, 40, 45 seconds. (Doesn't stack with attack buffs.)
    MP cost: 70 Cooldown: 10 sec.

    Grundlegendes Krafttraining (Basic Strength Training) [Passive]
    Your standard attack rises by 15, 30, 45, 60, 75

    Schnelle Schildaura (Quick Shield Aura) [Buff]
    Raises defence and magic defence of all party members in range by 40% for 25, 30, 35, 40, 45 seconds. (Doesn't stack with defence buffs.)
    MP cost: 70 Cooldown: 10 sec.

    Bannkreis (Ban Circle!?...or just Spell Circle) [Specialactive]
    In a radius of 5 meters creates an area where time stops. A space magic technique that constrains enemies' actions. (lvl 1)
    MP cost: 120 Cooldown: 10 sec.

    Schnelle Kraftaura (Quick Strength Aura) [Buff]
    Raises attack of all party members in range by 20% for 25, 30, 35, 40, 45 seconds. (Doesn't stack with attack buffs.)
    MP cost: 70 Cooldown: 10 sec.

    Verbesserter Teleport (Improved Teleport) [Passive]
    You need 10%, 20%, 30%, 40% less MP for teleporting.

    Wirbelsturm (Vortex Storm) [Specialactive]
    A mighty fire pillar that deals damage between 101% and 118% of your magic attack depending on the opponent's distance. (lvl 1)
    MP cost: 300 Cooldown: 30 sec.

    Ruf des Meteors (Meteor Call) [Specialactive]
    Summons a small meteor that causes the opponent continuously 84% damage of your magic attack. The meteor then explodes causing continuously 161% damage of your magic attack in a large area. (lvl 1)
    MP cost: 270 Cooldown: 25 sec.

    Manaschild (Mana Shield) [Active]
    For 15 seconds you take 40% less damage from the next four attacks. (Can also be used during an opponent's attack.) (lvl 1)
    MP cost: 20 Cooldown: 15 sec.

    Occultmagierin (Occult Mage)

    Höllenstein (Hell Stone) [Specialactive]
    Summons a strange, rotating stone from the demon world that causes continuously 239% damage of your magic attack and pushes back enemies with 266% damage. (With an active Machtbooster the damage remains 239%, the amount of continuous hits increases, however.) (lvl 5)
    MP cost: 120 Cooldown: 5 sec.

    Einklang von Körper und Geist (Unison of Body and Mind) [Passive]
    Magic attack rises by 1%, 2%, 3%, 4%, 5% of your attack.

    Fortgeschrittenes Krafttraining (Advanced Strength Training) [Passive]
    Your standard attack rises by 30, 60, 90, 120, 150

    Dunkle Wolke (Dark Cloud) [Specialactive]
    You create a dark cloud. Opponents inside its area of effect suffer continuously damage 161% of your magic attack. Also poisons enemies for 10 seconds. (Poison damage depends on character level.) (lvl 1)

    Magisches Adrenalin (Magical Adrenaline) [Buff]
    Raises your magic attack by 30%, 35%, 40%, 45%, 50% for 10 seconds.
    MP cost: 100 Cooldown: 10 sec.

    Schatten des Todes (Shadow of Death) [Passive]
    1%, 2%, 3%, 4%, 5% of your opponent's defence is ignored.

    Flammenkreis (Flame Circle) [Active]
    Fireballs are shot in all directions and these hit with 100% of your magic attack.(Also possible during a jump.) (lvl 1)
    MP cost: 40 Cooldown: 6 sec.

    Sprinter [Passive]
    Move speed rises by 2%, 4%, 6%, 8%, 10% (separate from item effects).

    Plasmascheide (Plasma Edge) [Specialactive]
    Magic condensed to the limit is concentrated in a direction and creates a sword of light that causes a crack in space and causes opponents continuously damage 67% of your magic attack. (With an active Machtbooster the damage is lowered to 31% but the amount of continuous hits as well as the amount of swords is increased.) (lvl 1)
    MP cost: 300 Cooldown: 30 sec.

    ...whew!


    Last edited by Justniin on Mon Jan 10, 2011 1:36 am; edited 2 times in total
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    Cviha

    Posts : 452
    Join date : 2009-04-29
    Age : 22
    Location : Bosnia and Herzegovina

    Re: Skill tree translations

    Post  Cviha on Sun Jan 09, 2011 1:26 pm

    i can give you MK's german skill names

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